local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1
L0_1 = {}
monsters = L0_1
L0_1 = {}
L1_1 = {}
L1_1.config_id = 1001
L1_1.npc_id = 30003
L2_1 = {}
L2_1.x = 1938.075
L2_1.y = 224.072
L2_1.z = -933.05
L1_1.pos = L2_1
L2_1 = {}
L2_1.x = 0.0
L2_1.y = 219.7
L2_1.z = 0.0
L1_1.rot = L2_1
L2_1 = {}
L2_1.config_id = 1002
L2_1.npc_id = 30004
L3_1 = {}
L3_1.x = 1970.03
L3_1.y = 218.746
L3_1.z = -928.714
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 277.8
L3_1.z = 0.0
L2_1.rot = L3_1
L3_1 = {}
L3_1.config_id = 1003
L3_1.npc_id = 30002
L4_1 = {}
L4_1.x = 1964.615
L4_1.y = 214.202
L4_1.z = -870.786
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 342.89
L4_1.z = 0.0
L3_1.rot = L4_1
L0_1[1] = L1_1
L0_1[2] = L2_1
L0_1[3] = L3_1
npcs = L0_1
L0_1 = {}
gadgets = L0_1
L0_1 = {}
regions = L0_1
L0_1 = {}
triggers = L0_1
L0_1 = {}
variables = L0_1
L0_1 = {}
L0_1.suite = 1
L0_1.end_suite = 0
L0_1.rand_suite = false
init_config = L0_1
L0_1 = {}
L1_1 = {}
L2_1 = {}
L1_1.monsters = L2_1
L2_1 = {}
L1_1.gadgets = L2_1
L2_1 = {}
L1_1.regions = L2_1
L2_1 = {}
L1_1.triggers = L2_1
L2_1 = {}
L3_1 = 1001
L4_1 = 1002
L5_1 = 1003
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L1_1.npcs = L2_1
L1_1.rand_weight = 100
L0_1[1] = L1_1
suites = L0_1
